|

Step 5 – So I’m flying a frigate, what do I do ? Now if you aren't have your own eve online isk shop . Its time to seek a corp ! Seriously, you don’t have too, but it will ease the pain tenfold ! Look in the eve-online forums, many corp are recruiting. If not, post about yourself, and a corp might e-mail you in game to seek you out. Corporations is teamwork, and they are many of them. Miners, pirates, hunters… you name it ! Don’t be afraid to look around and join a corp that will match your playing style ! Step 6 – Ok, I found a new Home ! What’s next? You will have to start aiming at a career path. Mining or hunting? Obviously, mining is more lucrative at first, since lvl. 1 agent missions aren’t lucrative. Most probably your guild will run some mining operation. Take a Bantam (Caldari) with 2 Mining lasers and help them out. They will appreciate it, and later, it will payback. Hunting becomes really lucrative at level 3 (implants) and level 4 (huge isk price bounties). But before you can do them you’ll need a cruiser, which is many weeks worth away ! You should try hauling for the corp too (get Industrial I ASAP to afford the cheapest Industrial ship of your race, which have huge cargo space and let’s you transport ore for them from stations to stations). Don’t sit in your frig and do lvl1 agent missions all the time. EVE is so much more than that. Mix it up, you don’t have to do everything alone, nor in team ! Variety is the key to a sane pilot ! The game is about making more isk and get into bigger fight. Step 7 - Are there any basic skills that are useful and general? Of course there are ! Here’s a short list of skills you can learn while defining your career path ! • Learning to Level III • Instant Recall to Level III • Analytical Mind to Level III • Iron Will to Level III • Spatial Awareness to Level III Note: The skills above are all learning skills, each level of those you train will reduce the time needed to train other skills. • Frigate to Level III Allows you to fly a better Frigate • Electronics to Level III Increases the CPU on your ship, so that you can fit weapons and modules easier. • Engineering to Level III Increases the PowerGrid on your ship, so that you can fit weapons and modules easier. • Navigation to Level I • Afterburner to Level I Allows you to use an Afterburner which will give your ship a speed boost. • Shield Operation to Level I Allows you to use a Shield Booster • Shield Management to Level I Increases your ships Shield capacity by 5% per level • Energy Management to Level I Increases your ships Capacitor capacity by 5% per level • Drones to Level II This allows you to use 2 Drones, it allows you to use 1 extra drone per level • Scout Drone Operation to Level I This allows you to use Light and Medium Scout Drones. Each level increases the range of the drones by 5km.
|